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Diablo 2 was not a “dead” game - there were plenty of times before the D2R release where the Twitch category for Diablo 2 had more viewers than its younger sibling, Diablo 3. At its most basic definition, resurrection means bringing something dead back to life. Would the idea of game development run contrary to merely sprucing up an old chestnut? Yes, it does. Remasters offer the same game as the original, with changes to reflect improvements in gaming hardware (looking at you, 30 GB installer). But now I wonder - do class changes (and the implications of active development) break the purpose of a “remaster”?įirst, it’s critical to remember that Blizzard considers D2R a “remaster,” as Diablo Executive Producer Rod Fergusson stated in the game announcement.
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Who wouldn’t? But I didn’t expect actual, factual class balance changes to a functionally 20+ years old game. Watchers, I have a confession - I expected a patch before the release of ladders in Diablo 2 Resurrected.
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